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GHSA-c6fg-99pr-25m9

HIGH

Uncapped length of skin data fields submitted by players

Published
Jan 6, 2022
Updated
Dec 4, 2024
Affected
2 pkgs
Patched
2 / 2
Exploits
None indexed

Blast Radius

2 pkgs affected
🐘pocketmine/pocketmine-mp🐘pocketmine/pocketmine-mp

Real-time download stats are indexed for npm and PyPI packages. This vulnerability affects Packagist packages — download data is not available via public APIs for these ecosystems.

Description

Impact

Some skin data fields (e.g. skinID, geometryName) are not capped in length. These fields are typically saved in the NBT data of a player when the player quits the server, or during an autosave.

This is problematic due to the 32767 byte limit on TAG_Strings. If any of these fields exceeds 32767 bytes, an exception will be thrown during data saving, which will cause the server to crash.

Other fields (such as skinGeometryData) are also uncapped, but those have a much larger 2 GB length limit, so this is not a concern for those, particularly considering the decompressed packet size limit of 2 MB.

Patches

PM3: 958a9dbf0fe3131ab60319c5a939f5dfbfe5dfbb PM4: 6492cac5c10f9fa8443ceddd2191a7b65b73f601

Workarounds

A plugin may check player skins during PlayerLoginEvent and PlayerSkinChangeEvent and ensure that the offending fields are not larger than 32767 bytes.

For more information

If you have any questions or comments about this advisory:

Affected Packages

2 total 2 fixed
EcosystemPackageVulnerable rangeFix
🐘Packagistpocketmine/pocketmine-mpall versions3.26.5
🐘Packagistpocketmine/pocketmine-mp4.0.0&&< 4.0.54.0.5

Detection & mitigation playbook

Open-source dependency
  1. Detect

    Scan your dependency tree (package-lock.json, pnpm-lock.yaml, requirements.txt, go.sum, etc.) for pocketmine/pocketmine-mp. O3's reachability analysis confirms whether the vulnerable code path is actually invoked in your application, so you act on real exposure instead of every transitive match.

  2. Fix

    Update pocketmine/pocketmine-mp to 3.26.5 or later, then make sure no transitive (indirect) dependency still pins the vulnerable range — O3 confirms GHSA-c6fg-99pr-25m9 is resolved across your whole dependency graph.

  3. Workarounds

    If you can't upgrade right away: gate or disable the affected feature, validate untrusted input at the boundary, and avoid passing attacker-controlled data into the vulnerable path. O3's runtime protection blocks exploitation in production as an interim safeguard until the upgrade lands.

  4. How O3 protects you

    O3 pinpoints whether GHSA-c6fg-99pr-25m9 is reachable in your code and exactly where to fix it, then blocks exploitation in production at runtime until the patched version is deployed.

Tailored to GHSA-c6fg-99pr-25m9. Runtime protection reduces exposure until a permanent patch is applied and verified — it complements patching, it doesn't replace it.

Frequently Asked Questions

### Impact Some skin data fields (e.g. skinID, geometryName) are not capped in length. These fields are typically saved in the NBT data of a player when the player quits the server, or during an autosave. This is problematic due to the 32767 byte limit on `TAG_String`s. If any of these fields exceeds 32767 bytes, an exception will be thrown during data saving, which will cause the server to crash. Other fields (such as skinGeometryData) are also uncapped, but those have a much larger 2 GB length limit, so this is not a concern for those, particularly considering the decompressed packet size
O3 Security · Impact-Aware SCA

Is GHSA-c6fg-99pr-25m9 in your dependencies?

O3 detects GHSA-c6fg-99pr-25m9 across Packagist dependencies and uses function-level reachability to confirm whether the vulnerable code path is actually reachable — not just present. No false positives.