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PocketMine-MP has potential memory/network vulnerability from repeated ResourcePackClientResponsePacket packetsGHSA-pg53-p7qp-65cv

Fix: pmmp/PocketMine-MP@7a27894

GHSA-pg53-p7qp-65cv is a CWE-837 vulnerability in pocketmine/pocketmine-mp. A fix is available for pocketmine/pocketmine-mp — see the affected versions and patch details below.

Also known asCVE-2026-86198
Published
Updated
Affected
1 pkg
Patched
1 / 1
Exploits
None indexed
Exploitation data as of Oct 9, 2026 · OSV.dev, NVD, FIRST.org (EPSS)

Exploitation Status

No confirmed exploitation observed yet

  • CISA’s own triage has not observed active exploitation or public proof-of-concept code for this CVE as of its last assessment.

Exploitation and automatability from CISA’s SSVC triage for GHSA-pg53-p7qp-65cv.

EPSS Exploitation Probability

via FIRST.org ↗
0.4%probability of exploitation in next 30 days
Lower Risk0.00%
Lower risk than most CVEs30th percentile — riskier than 30% of all scored CVEsHighest risk
0.00%0.29%0.59%0.88%0.4%0.4%Oct 26Oct 26

Probability of exploitation in the next 30 days, from FIRST.org EPSS.

Real-World Exposure

1 pkg affected
🐘pocketmine/pocketmine-mp

Real-time download stats are indexed for npm and PyPI packages. This vulnerability affects Packagist packages — download data is not available via public APIs for these ecosystems.

Description

Summary

During the resource pack stage of logging in, after the server sends ResourcePackStackPacket, a malicious client can send a batch of multiple ResourcePackClientResponsePacket packets with status ResourcePackClientResponsePacket::STATUS_COMPLETED causing the server to repeatedly execute pre-spawn progression.

Impact

Multiple Player objects can be created for just a single session, increasing memory usage and amplifying outbound network traffic from duplication of large pre-spawn packets such as AvailableCommandsPacket and CreativeContentPacket.

Workarounds

Plugins can use their own PacketHandler classes that reject/ignore any extra ResourcePackClientResponsePacket packets.

Patches

This issue was patched in https://github.com/pmmp/PocketMine-MP/commit/7a27894146a04964ab628ed9033140fdbf887ff3 and released in 5.44.2.

Affected Packages

1 total 1 fixed
EcosystemPackageVulnerable rangeFix
🐘Packagistpocketmine/pocketmine-mpall versions5.44.2composer require pocketmine/pocketmine-mp:^5.44.2

Detection & mitigation playbook

Open-source dependency
  1. Detect

    Scan your dependency tree (package-lock.json, pnpm-lock.yaml, requirements.txt, go.sum, etc.) for pocketmine/pocketmine-mp, including transitive dependencies — a direct dependency you never call can still pull in a vulnerable version.

  2. Fix

    Update pocketmine/pocketmine-mp to 5.44.2 or later, then make sure no transitive (indirect) dependency still pins the vulnerable range — O3 confirms GHSA-pg53-p7qp-65cv is resolved across your whole dependency graph.

  3. Workarounds

    If you can't upgrade right away: gate or disable the affected feature, validate untrusted input at the boundary, and avoid passing attacker-controlled data into the vulnerable path. O3's runtime protection blocks exploitation in production as an interim safeguard until the upgrade lands.

Frequently Asked Questions

### Summary During the resource pack stage of logging in, after the server sends `ResourcePackStackPacket`, a malicious client can send a batch of multiple `ResourcePackClientResponsePacket` packets with status `ResourcePackClientResponsePacket::STATUS_COMPLETED` causing the server to repeatedly execute pre-spawn progression. ### Impact Multiple `Player` objects can be created for just a single session, increasing memory usage and amplifying outbound network traffic from duplication of large pre-spawn packets such as `AvailableCommandsPacket` and `CreativeContentPacket`. ### Workarounds Plu
O3 Security · Impact-Aware SCA

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PocketMine-MP has potential memory/network…