Your RSA-2048 keys break in 2030. Find every one of them before attackers do.
📦
📦 npm
Not in CISA KEV
MEDIUM severity

LiquidJS has a renderLimit DoS guard bypass via empty `{% for %}` bodyGHSA-8xx9-69p8-7jp3

MEDIUMFix: harttle/liquidjs@5b9c346

GHSA-8xx9-69p8-7jp3 is a medium-severity (CVSS 6.5) Uncontrolled Resource Consumption vulnerability in liquidjs. No vendor fix is recorded yet; mitigation options are listed below.

Also known asCVE-2026-44645
Published
Updated
Affected
1 pkg
Patched
See advisory
Exploits
None indexed
Exploitation data as of Oct 9, 2026 · OSV.dev, NVD, FIRST.org (EPSS)

Exploitation Status

Proof-of-concept exploit code exists

  • CISA’s SSVC triage found public proof-of-concept exploit code for this CVE, though no confirmed active exploitation.

Exploitation and automatability from CISA’s SSVC triage for GHSA-8xx9-69p8-7jp3.

EPSS Exploitation Probability

via FIRST.org ↗
0.6%probability of exploitation in next 30 days
Lower Risk0.00%
Lower risk than most CVEs46th percentile — riskier than 46% of all scored CVEsHighest risk
0.00%0.36%0.71%1.07%0.3%0.3%0.3%0.6%0.6%Jul 26Sep 26Oct 26

Probability of exploitation in the next 30 days, from FIRST.org EPSS.

How urgent is this, really

GHSA-8xx9-69p8-7jp3 by exploitation likelihood (EPSS) against impact (CVSS). Outside the shaded patch-first corner.

Where this sits among everything scored

Of 384,993 CVEs with a current EPSS score, this one falls in the < 10% band (highlighted). Counts from FIRST.org, log-scaled.

Real-World Exposure

1 pkg affected

How broadly this vulnerability is actually deployed: weekly install volume shows current usage, and reverse-dependency count shows how many other packages break if it stays unpatched.

671other npm packages depend on this — each one inherits the vulnerability until it's patched upstream
liquidjsnpm
2.6Mdownloads / week

Description

Summary

The renderLimit option — documented in docs/source/tutorials/dos.md as the mechanism that "mitigates this by limiting the time consumed by each render() call" — can be fully bypassed by a {% for %} (or {% tablerow %}) tag whose body is empty. The per-iteration time check is reached only when the body contains at least one template node, so a template like {%- for i in (1..N) -%}{%- endfor -%} iterates the full collection without ever consulting renderLimit. With a configured renderLimit of 50 ms, a single parseAndRenderSync call has been observed to consume 2.26 seconds (~45× over the limit) and scales linearly with N up to memoryLimit, allowing a low-privileged template author to wedge an event-loop thread for an attacker-chosen duration.

Details

Render.renderTemplates is the single point at which renderLimit is consulted:

// src/render/render.ts
14:  public * renderTemplates (templates: Template[], ctx: Context, emitter?: Emitter): IterableIterator<any> {
15:    if (!emitter) {
16:      emitter = ctx.opts.keepOutputType ? new KeepingTypeEmitter() : new SimpleEmitter()
17:    }
18:    const errors = []
19:    for (const tpl of templates) {
20:      ctx.renderLimit.check(getPerformance().now())
21:      try {
22:        const html = yield tpl.render(ctx, emitter)
...
32:    }

The check at line 20 lives inside the for (const tpl of templates) body. When templates.length === 0, the loop body never executes, so the limiter is never consulted on that invocation.

The for tag re-enters renderTemplates once per collection item with no independent time check:

// src/tags/for.ts
70:    for (const item of collection) {
71:      scope[this.variable] = item
72:      ctx.continueCalled = ctx.breakCalled = false
73:      yield r.renderTemplates(this.templates, ctx, emitter)
74:      if (ctx.breakCalled) break
75:      scope.forloop.next()
76:    }

When {%- for i in (1..N) -%}{%- endfor -%} is parsed, this.templates is []. Each of the N calls to r.renderTemplates(this.templates, ctx, emitter) therefore performs zero renderLimit.check() calls and zero template work — it just spins the JS-level for loop and the generator boilerplate. With N = 30_000_000 this still costs ~2.26 s of CPU, and N = 100_000_000 costs ~9.6 s, fully bypassing whatever wall-clock budget the integrator configured.

The range expression itself is bounded only by memoryLimit:

// src/render/expression.ts:67-72
function * evalRangeToken (token: RangeToken, ctx: Context) {
  const low: number = yield evalToken(token.lhs, ctx)
  const high: number = yield evalToken(token.rhs, ctx)
  ctx.memoryLimit.use(high - low + 1)
  return range(+low, +high + 1)
}

So the maximum bypass is governed by the (separate) memoryLimit, not by renderLimit. Integrators following the docs/source/tutorials/dos.md guidance — which positions renderLimit as the time-based defense — get no time-based defense at all on this code path.

PoC

Reproduced against [email protected] (HEAD 34877950):

# Empty for-body bypasses renderLimit (50 ms) and runs for ~2.26 s:
$ node -e "const { Liquid } = require('liquidjs');
  const engine = new Liquid({ memoryLimit: 1e9, renderLimit: 50 });
  const t = Date.now();
  engine.parseAndRenderSync('{%- for i in (1..30000000) -%}{%- endfor -%}', {});
  console.log('Took', Date.now()-t, 'ms');"
Took 2255 ms

# Same template with a single-character body is correctly bounded:
$ node -e "const { Liquid } = require('liquidjs');
  const engine = new Liquid({ memoryLimit: 1e9, renderLimit: 50 });
  try { engine.parseAndRenderSync('{%- for i in (1..30000000) -%}.{%- endfor -%}', {}); }
  catch(e) { console.log('correctly threw:', e.message); }"
correctly threw: template render limit exceeded, line:1, col:1

Scaling N:

  • N = 30_000_000 → 2255 ms (≈ 45× over the 50 ms limit)
  • N = 100_000_000 → 9581 ms (≈ 191× over the 50 ms limit)

Time grows linearly with N, capped only by memoryLimit (default Infinity, so the only cap by default is process memory).

Impact

Any liquidjs integrator who follows the upstream DoS guidance and sets a finite renderLimit to bound per-render CPU — typical for SaaS / multi-tenant environments where end users author templates (themes, email templates, snippets) — does not get the bound they configured. A single template submission can keep an event-loop thread busy for seconds, which on a Node.js server is sufficient to stall all in-flight requests on that worker. With a large enough range and a permissive memoryLimit, the wedge time is attacker-controlled. No data is exposed and no integrity is harmed; impact is availability only.

Recommended Fix

Move the renderLimit check to a location that runs unconditionally per renderTemplates invocation, so a zero-template body still triggers it; alternatively (or additionally) have iteration tags that invoke renderTemplates per element check the limiter themselves once per iteration.

// src/render/render.ts — check at function entry, before the templates loop
public * renderTemplates (templates: Template[], ctx: Context, emitter?: Emitter): IterableIterator<any> {
  if (!emitter) {
    emitter = ctx.opts.keepOutputType ? new KeepingTypeEmitter() : new SimpleEmitter()
  }
  ctx.renderLimit.check(getPerformance().now())   // <-- runs even when templates is empty
  const errors = []
  for (const tpl of templates) {
    ctx.renderLimit.check(getPerformance().now())
    ...
  }
  ...
}

And/or, defensively, in the iteration tags themselves so the guard cost is paid once per element rather than only at re-entry:

// src/tags/for.ts (around line 70)
for (const item of collection) {
  ctx.renderLimit.check(getPerformance().now())   // <-- per-iteration time check
  scope[this.variable] = item
  ctx.continueCalled = ctx.breakCalled = false
  yield r.renderTemplates(this.templates, ctx, emitter)
  if (ctx.breakCalled) break
  scope.forloop.next()
}

// src/tags/tablerow.ts (around line 54) — analogous addition
for (let idx = 0; idx < collection.length; idx++, tablerowloop.next()) {
  ctx.renderLimit.check(getPerformance().now())
  ...
}

The same hardening should be applied anywhere a tag drives an attacker-influenced loop count over a (potentially empty) templates array.

Affected Packages

1 total
EcosystemPackageVulnerable rangeFix
📦npmliquidjsall versionsNo fix

Detection & mitigation playbook

Open-source dependency
  1. Detect

    Scan your dependency tree (package-lock.json, pnpm-lock.yaml, requirements.txt, go.sum, etc.) for liquidjs, including transitive dependencies — a direct dependency you never call can still pull in a vulnerable version.

  2. Remediation status

    No patched version of liquidjs has shipped for GHSA-8xx9-69p8-7jp3 yet. Where your build allows, override or pin the dependency away from the vulnerable range, and apply any maintainer-recommended mitigation.

  3. Mitigate without a patch

    Cap what an attacker can consume: apply request size, rate and timeout limits in front of the affected component, and run it with memory and CPU limits so exhaustion degrades one worker rather than the whole service.

Frequently Asked Questions

## Summary The `renderLimit` option — documented in `docs/source/tutorials/dos.md` as the mechanism that "mitigates this by limiting the time consumed by each render() call" — can be fully bypassed by a `{% for %}` (or `{% tablerow %}`) tag whose body is empty. The per-iteration time check is reached only when the body contains at least one template node, so a template like `{%- for i in (1..N) -%}{%- endfor -%}` iterates the full collection without ever consulting `renderLimit`. With a configured `renderLimit` of 50 ms, a single `parseAndRenderSync` call has been observed to consume **2.26 s
O3 Security · Impact-Aware SCA

Is GHSA-8xx9-69p8-7jp3 in your dependencies?

Find it across npm, including transitive dependencies.

LiquidJS has a renderLimit DoS guard bypass via empty…