CVE-2026-25546 is a high-severity (CVSS 7.8) OS Command Injection vulnerability in @coding-solo/godot-mcp. A fix is available for @coding-solo/godot-mcp — see the affected versions and patch details below.
Godot MCP is vulnerable to Command Injection via unsanitized projectPath
Exploitation Status
No confirmed exploitation observed yet
- A successful exploit gives an attacker total control of the affected component, not partial access.
- CISA’s own triage has not observed active exploitation or public proof-of-concept code for this CVE as of its last assessment.
Exploitation and automatability from CISA’s SSVC triage for CVE-2026-25546.
EPSS Exploitation Probability
Probability of exploitation in the next 30 days, from FIRST.org EPSS.
How urgent is this, really
Where this sits among everything scored
Real-World Exposure
How broadly this vulnerability is actually deployed: weekly install volume shows current usage, and reverse-dependency count shows how many other packages break if it stays unpatched.
@coding-solo/godot-mcpnpmDescription
Impact
A Command Injection vulnerability in godot-mcp allows remote code execution. The executeOperation function passed user-controlled input (e.g., projectPath) directly to exec(), which spawns a shell. An attacker could inject shell metacharacters like $(command) or &calc to execute arbitrary commands with the privileges of the MCP server process.
This affects any tool that accepts projectPath, including create_scene, add_node, load_sprite, and others.
Patches
Fixed in version 0.1.1 by switching from exec() to execFile(), which does not invoke a shell.
Workarounds
None. Users should upgrade immediately.
Resources
Affected Packages
| Ecosystem | Package | Vulnerable range | Fix |
|---|---|---|---|
| 📦npm | @coding-solo/godot-mcp | all versions | 0.1.1npm install @coding-solo/godot-mcp@0.1.1 |
Affected Products
godot mcpcoding-soloDetection & mitigation playbook
Open-source dependencyDetect
Scan your dependency tree (package-lock.json, pnpm-lock.yaml, requirements.txt, go.sum, etc.) for @coding-solo/godot-mcp, including transitive dependencies — a direct dependency you never call can still pull in a vulnerable version.
Fix
Update @coding-solo/godot-mcp to 0.1.1 or later, then make sure no transitive (indirect) dependency still pins the vulnerable range — O3 confirms CVE-2026-25546 is resolved across your whole dependency graph.
Workarounds
Stop passing untrusted input into the interpreter or shell: call the affected binary with an argument array rather than a composed command string, reject anything outside a strict allowlist of expected values, and run the component under an account that cannot reach beyond the work it legitimately does.
Frequently Asked Questions
Is CVE-2026-25546 in your dependencies?
Find it across npm, including transitive dependencies.